Vector Festival 2024: too fragile to hold | Program Highlights

Vector Festival 2024: too fragile to hold

July 11 – 21, 2024
InterAccess, Toronto

Vector Festival 2024: too fragile to hold, curated by Miriam Arbus, explores the combined experiences of migrating species, weather patterns, geopolitical scrambling, and algorithmic data processing, reminding us that all is cosmic, symbiotic, interconnected, intersected, and intertwined. As we grasp at urgent inequities and the world’s paradoxical trajectory amidst rigid systems, a precautious, hopeful path is driven by new technology at a relentless pace where digital products promise solutions.

Through a hybrid online and in-person program of exhibitions, performances, gatherings, and workshops, this 10-day festival invites artists and audiences to come together as we ask: will we follow the birds when the weather changes?

Details and more programs will continue to be announced at

Program Highlights

too fragile to hold | Flagship Exhibition | July 11 – August 10, 2024 | InterAccess (950 Dupont St., Toronto)
+ Curated by Miriam Arbus
A collection of new media artworks and interactive installations seeking to immerse participants into embodied experiences of flourishing mutualisms and resounding simultaneity.
++ Opening Reception: July 11 | 7 – 9 PM

Hold On | Festival Party | July 13, 2024 | Standard Time (165 Geary Ave, Toronto)
+ Curated by Miriam Arbus and InterAccess
A party for all of us, by us. Let it out and dance with your community. Featuring local DJs and performance artists.
++ Ticket information TBA

deu(s ex) machina | Game Jam | June 13 – July 18, 2024 | Online and InterAccess (950 Dupont St., Toronto)
+ Curated by Bracy Appeikumoh, facilitated by droqen
With the support of a game-making residency, artists explore how technology has enriched and hindered pursuits for sexual intimacy and self-understanding.
++ Artist Talk with Shawné Michaelain Holloway, co-presented with Toronto Games Week: June 13
++ Game Jam Residency Showcase: July 18

A phosphene rifts | Multi-site AR Exhibition | July 11 – August 10, 2024 | Various sites on Geary Ave
+ Curated by Hearth
Through physical perceptions of objects only perceivable through a digital medium, A phosphene rifts explores mutant materiality and particular tangibilities.
++ Artist-Led Walking tours: July 14, July 16, & July 19
This project is funded by the City of Toronto’s Main Street Innovation Fund

Resonant Futures | Exhibition | July 12 – July 21, 2024 | Sensorium at York University (86 Fine Arts Rd, North York)
+ Curated by Helen Lee, co-presented with Sensorium: Centre for Digital Art and Technology
The intersection of ecology and technology is explored through new media artworks focused on disintegration, decomposition, and obsolete technology.
++ Opening Reception: July 12 | 5 – 9 PM

I <3 U | Multi-site Exhibition | July 11 – August 10, 2024 | InterAccess (950 Dupont St., Toronto) and LIFT (1137 Dupont Street, Toronto)
+ Featuring artworks by Kenzie Housego, curated by Evangeline Y Brooks
Charge your phone and come text, flirt, and emoji-swap with a series of interactive LED embroidery works hanging in the window.

Start Where You Are: Using Worldbuilding Tactics in Serious Games for Climate Crisis Adaptation | Workshop | July 13 | InterAccess (950 Dupont St., Toronto)
+ Led by Hilary Martin
Engage in a worldbuilding exercise in this “game to build a game” on the complex real-world problem of climate crisis in Toronto, working with situational and publicly available data through active group facilitation.
++ Registration information TBA

Creating Intangible Objects | Workshop | July 20 | InterAccess (950 Dupont St., Toronto)
+ Led by Marcella Driver-Moliner
Get introduced to Blender, an open-source 3D graphics software, through the creation of abstract scenes that can only exist in a virtual world. Participants will learn software workflow, object creation, texturing, lighting, and rendering.
++ Registration information TBA

More programming announcements to come!
Keep in touch with us at @interaccessto on Instagram and at

Vector Festival is a participatory and community-oriented initiative dedicated to showcasing digital games and creative media practices. Presenting works across a dynamic range of exhibitions, screenings, performances, lectures, and workshops, Vector acts as a critical bridge between emergent digital platforms and new media art practice. The festival was founded in 2013 as the “Vector Game Art & New Media Festival” by an independent group of artists and curators: Skot Deeming, Clint Enns, Christine Kim, and Katie Micak, who were later joined by Diana Poulsen and Martin Zeilinger.

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Founded in 1983, InterAccess is a gallery, educational facility, production studio, festival, and registered charity dedicated to new media and emerging practices in art and technology. Our programs support art forms that integrate technology, fostering and supporting the full cycle of art and artistic practice through education, production, and exhibition. InterAccess is regarded as a preeminent Canadian arts and technology centre.

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Festival graphic design by Emi Takahashi and Michelle Kuan.